Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

Our Pengontrol DMX has SD card offline working model and PC online programming working model. In this post, we will introduce how to use our programming software and will give an example at the end.

Operating system requirement:

Win7/Win10, 32 bit/64 bit.

1. Connect hardware

First, chain all the lights together by DMX cables and connect the first light to DMX1 port of the DMX controller. At the same time, connect the controller to the computer by USB cable.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

The driver will be installed automatically when the system finds the device.

2. Run software FQ512-EN.exe

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

3. Create a Fixture Library

1> Click menu Lib Editor->Open Lib Editor.exe and a new window will pop up as below.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

2> Select Color/PAR/Custom fixture type. Fill Fixture name, such as myfixtures. Set Total Channels to 3 (For RGB fixtures, it should be 3. But for RGBW fixtures, it should be 4).

On the field of Channel define, enable checkbox Enable RGB, and set Red Channel to 1, Green Channel to 2 Dan Blue Channel to 3.

3> Click tab Channel Description on the top of this window, set different icons for the channels as below.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

4> Don't close this window and change back to tab Fixture Config, click Save Lib on the right bottom.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?
Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

4. Add Fixtures

1> Click menu Add/Remove Fixtures(A)->Add/Remove Fixtures, a new window will pop up.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

2> On the left field, choose myfixtures that we created just now, and click Add button on the middle. A new window will pop up.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

3> Set the Number of Fixtures to Add to the actual quantity of the light fixtures(here we set 1 for example). Set DMX Universe is to 1 and DMX StartAddress to 1 as well(It should be according to the actual start address of the fixtures, normally the start address of our fixture is 1). And finally click Add button.

The fixtures' names and their addresses will be shown on the right table of the window. Finally click OK button.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

After we add the fixtures, on the top left of the software, each channel will be shown as below (channel 1 is Red, channel 2 is Green, channel 3 is Blue). Now you can adjust the colors of the fixtures by adjusting the slide bars.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

5. Customize a scene

Now let us customize a scene for demonstration.
Demonstration Scene: RGB fading effect. Each color will be showing for 3 seconds, and the fading time for each color is also 3 seconds.

1> Set R :255, G:0 and B:0 by using the slide bars. On the field Time(Second), set the Keep time to 3 Dan Fade time to 3 too. Click Insert Scene button.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

After inserting this sub scene, you will see it on the table that is on the bottom of the software.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

2> Set R :0, G:255 and B:0 by using the slide bars. On the field Time(Second), set the Keep time to 3,and Fade time to 3 too. Click Insert Scene button. You will see the sub scene 2.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

3> Set R :0, G:0 and B:255 by using the slide bars. On the field Time(Second), set the Keep time to 3,and Fade time to 3 too. Click Insert Scene button. You will see the sub scene 3.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

4> Let us click Play button to run the scene, you will see the effect of fixtures.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

5> Save the scene finally.

Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?
Bagaimana Cara Menggunakan Perangkat Lunak Pemrograman Pengontrol DMX 512?

The file name should be 000 to 999. It will be added with postfix .shw. You can copy this file to the Show folder on the SD card of the controller. And you will be able to choose this scene by using the remote control of the controller when it runs in the SD card offline working model.

Tinggalkan Komentar

Alamat email Anda tidak akan dipublikasikan. Ruas yang wajib ditandai *

id_IDBahasa Indonesia
Scroll to Top